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[DirextXVC6_DirectX

Description: 《Visual C++ 6.0高级编程技术——DirectX篇》程序源代码-"Visual C 6.0 Advanced Technology Program-- DirectX Chapter" source code
Platform: | Size: 436224 | Author: Stone | Hits:

[DirextXVC++DirectX93D06

Description: Visual C++DirectX9 3D游戏开发导引-Visual C DirectX9 3D game development Seeker
Platform: | Size: 1129472 | Author: andyu | Hits:

[DirextXVC++DirectX93D07

Description: Visual C++DirectX9 3D游戏开发导引-Visual C DirectX9 3D game development Seeker
Platform: | Size: 1763328 | Author: andyu | Hits:

[DirextXVC++DirectX93D09

Description: Visual C++DirectX9 3D游戏开发导引-Visual C DirectX9 3D game development Seeker
Platform: | Size: 1922048 | Author: andyu | Hits:

[3D Graphic200632019409551

Description: DirectX游戏编程-----3D玩具赛车游戏-DirectX 3D game programming----- toy car racing game
Platform: | Size: 626688 | Author: | Hits:

[Multimedia programBdbPlayCap

Description: 这个程序是 DirectX SDK 里面的 PlayCap 转成 C++ Builder 版本的源程序(显示摄像头的视频画面)。 编译环境:  C++ Builder 6.0  DirectX 9 SDK for C++ Builder. 以下为编写 DirectX 程序所必需的设定: 工程文件参数设定:选菜单 Project → Options 在 Directories / Conditionals 选项页面里面:  1. Include path 添加 DX9SDK\Include 所在文件夹  2. Library path 添加 DX9SDK\Lib 所在文件夹  3. Conditional defines: 添加 STRICT SDK 程序转为 BCB 的 Form 程序,只需重载 Form 的 WndProc,窗口消息函数改用 Form 的 WndProc 函数就可以了。 -DirectX SDK This procedure is inside PlayCap into C++ Builder version of the source (video camera display screen). Compiler environment: C++ Builder 6.0 DirectX 9 SDK for C++ Builder. Following the procedure for the preparation of the necessary DirectX settings: project file parameter settings: choose menu Project → Options in the Directories/Conditionals page inside options: 1. Include path where the folder DX9SDKInclude add 2. Library path where the folder DX9SDKLib add 3. Conditional defines: Add STRICTSDK procedure to BCB s Form procedures, simply overloaded Form s WndProc, window message function to switch to Form s WndProc function it.
Platform: | Size: 207872 | Author: lanxin | Hits:

[MiddleWaregouzidejianshi

Description: 这个程序是 DirectX SDK 里面的 PlayCap 转成 C++ Builder 版本的源程序(显示摄像头的视频画面)。 编译环境:  C++ Builder 6.0  DirectX 9 SDK for C++ Builder. 以下为编写 DirectX 程序所必需的设定: 工程文件参数设定:选菜单 Project → Options-DirectX SDK This procedure is inside PlayCap into C++ Builder version of the source (video camera display screen). Compiler environment: C++ Builder 6.0 DirectX 9 SDK for C++ Builder. Following the procedure for the preparation of the necessary DirectX settings: project file parameter settings: choose menu Project → Options
Platform: | Size: 1024 | Author: lanxinlange | Hits:

[Other Riddle gamesbounce_ball

Description: 一个用Window SDK和DirectX编写的弹砖块小游戏,是开始做游戏的入门程序-a Window with DirectX SDK and the preparation of the small brick shell game start playing games induction procedures
Platform: | Size: 5856256 | Author: 马飞 | Hits:

[mpeg mp3DirectShowchengxusheji

Description: 《Visual C++ 视频音频开发实用工程案例精选》配套光盘中的内容, 编译代码需要Windows XP及其以上的版本,运行程序需要数字电视卡。同时需要安装DirectX 9。-"Video Audio Visual C develop practical projects selected cases" supporting the CD, compiled code and requires Windows XP version of the above, the operating procedures needed to digital TV card. Also need to install DirectX 9.
Platform: | Size: 168960 | Author: yanwen guo | Hits:

[Game ProgramCoreUPDA

Description: 3D游戏引擎 Programming Role-Playing Games with DirectX, 2nd Edition by Jim Adams -3D game engine Programming Role-Playing Games wi th DirectX, 2nd Edition by Jim Adams
Platform: | Size: 104448 | Author: op | Hits:

[CSharpwmflogicgenery

Description: 由于最近做一个项目需要对MATLAB电路图做测试,且需要满足MCDC且覆盖每个门,由于 手工生成非常麻烦而且也容易出错,所以做了个工具来自动生成测试用例。 有两种现实模式:GDI+、D3D 自动生成测试用例 开发环境:Directx SDK, C# 2005 D3D现实还不是很成熟,如果有朋友感兴趣的话欢迎继续完善. 希望能给朋友们些帮助, 有什么问题欢迎和我讨论 ninjax@126.com -recently done a project needs to do MATLAB circuit testing and the need to meet and MCDC coverage every door, manual generation is very troublesome but also prone to error. Therefore, a tool to automatically generate test cases. There are two realistic model : GDI, Motion automatic test case generation development environment : Directx SDK, C# 2005 Display reality is not very mature, if a friend is interested in such welcome continued to improve. I hope that it provides some friends to help, What is the problem and I welcome discussion ninjax@126.com
Platform: | Size: 1369088 | Author: 康烨 | Hits:

[3D GraphicSGSDK

Description: 烁光3D引擎演示版SDK,该引擎是在directx9.0c环境下开发,用的是C++VS2005. 目前该引擎支持天空盒,地形,.X骨骼动画,AABB碰撞检测,粒子系统,3D音效,MP3播放等功能-3D engine demo version of the SDK, the engine is under development directx9.0c environment, C is the VS2005. The engine currently supports sky boxes, topography,. X-skeletal animation, collision detection AABB, Particle systems, 3D sound, MP3 player and other functions
Platform: | Size: 17668096 | Author: diskonline | Hits:

[Chess Poker gamesChesssource

Description: 一个3D国际象棋游戏的源代码,用c++和directX写的,效果很好看-a 3D chess game of the source code used to write c and directX the good results, see
Platform: | Size: 195584 | Author: | Hits:

[OpenGL programVisualCplusplusOpenGLDirectX

Description: Visual C++ OpenGL DirectX三维动画设计宝典,不错的电子书。-Visual C++ OpenGL DirectX Baodian three-dimensional animation, a good e-book.
Platform: | Size: 8011776 | Author: 徐宏强 | Hits:

[OpenGL programVisualC++Examples

Description: Visual C++精彩实例详解,本书通过50个综合性问题,介绍了VisualC++的开发技巧和方法,内容涵盖了VisualC++编程中的数据库、网络、多媒体、图像处理、优化算法、系统编程、界面美化、OpenGL三维虚拟现实、汇编语言混合编程、DirectX编程、复合文档等许多热门领域。-Visual C++ Wonderful examples detailed in this book through a comprehensive 50 question, introduced VisualC++ The development of skills and methods, covering the VisualC++ Database programming, network, multimedia, image processing and optimize the algorithms, system programming, interface landscaping, OpenGL three-dimensional virtual reality, mixed assembly language programming, DirectX programming, compound document, and many other popular fields.
Platform: | Size: 17386496 | Author: cuiyu | Hits:

[DirextXDirectXSample

Description: DirectX 旋转的立方体实,Visual C++和DirectX9 开发。
Platform: | Size: 1452032 | Author: lixiujun | Hits:

[Streaming Mpeg4DirectShowCode

Description: DirectShow开发例子,语言用的C#,由于DirectX是采用的COM封装,所以在C#中使用有些麻烦!-DirectShow development example, language used in C#, As a result of DirectX is used by COM package, so C# Use some trouble!
Platform: | Size: 246784 | Author: free | Hits:

[OtherDirect3D_game_rumenjiaocheng

Description: Direct3D游戏编程入门教程 本书基于DirectX 9.0,是介绍Direct3D技术的入门教程,详细介绍了Direct3D的背景、基本知识以及3D程序设计的相关概念与技术。全书由浅入深,分为四个部分,第一部分介绍Direct3D的发展历史和基本知识,对3D程序设计中的术语、概念进行了深入讲解;第二部分着重讨论纹理映射技术,包括多重纹理等;第三部分通过多个示例来探讨高级shader编程,并对.MD3文件格式做了详细分析;第四部分是附录,对本书中用到的概念和技术知识背景进行了简单补充。本书适用于略有DirectX基础的C/C++程序员学习Direct3D游戏开发,也适用于具有Direct3D开发经验的程序员参考。
Platform: | Size: 16600064 | Author: 张敏 | Hits:

[OtherDirectXSDK_VisualC++_game_desing

Description: 基于DirectX(SDK)的Visual C++游戏设计 电脑游戏经过短短30年的发展,已经成为影响公众生活,改变公众娱乐方式的重要产业。过去,人们主要是借助电影、电视、音乐等方式来娱乐。而今天,以游戏为代表的电子娱乐正在成为主流娱乐方式。游戏也正在迅速成长为一个庞大的产业。Microsoft Direct X(SDK)是一个基于COM技术的多媒体应用程序开发工具包,它代表了未来多媒体应用程序的开发方向。本文详细介绍了游戏设计基本概念和 Direct X 的构架,包括DirectDraw、Direct 3D、DirectSound,并在 Visual C++6.0环境下使用Direct X(SDK)开发多媒体游戏作为本论文的实例
Platform: | Size: 718848 | Author: 张敏 | Hits:

[DirextXNURBS

Description: NURBS曲线实现 用C语言实现对NURBS曲线代码,可以自由设定控制点-NURBS curve using C language code for the NURBS curve can be free to set up control points
Platform: | Size: 12288 | Author: chilly | Hits:
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